Currently I am rarely in the office where I have all my RSS feeds … so I am not up-to-date …
… … disaster !!!
Only today I saw that ShaderFX 2.0 was released … but as it seems that there is no such news info on the Virtools site or the forum, it's probably still ok to write about it, … ain't it?
ShaderFX now supports export to Virtools. Unfortunately during the beta period I only had once the time to look at it. I really like it! The new version also adds support to the 3ds max 2008's Real-time Shadows (Review feature), a fur material, a recent files list, the ability to clone nodes and some other things.
The oFusion (commercial OGRE exporter) support also looks nice.
It's also on gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=16522