I finally uploaded the DLL with *some* bindings regarding CKObjectAnimation and CKKeyedAnimation. The DLL is probally compatible with 4.0 as, so far as I could see in the beta, it's still not bound by default. I don't know why as it's really not much work.
I prefixed the classes with CK like it's done in the SDK for that there ain't any conflicts when Virtools does these bindings finally, too. Then just delete the DLL and see which scripts do not compile anymore and adjust them.
(Cast, Get3dEntity, Set3dEntity, Shared, CreateMergedAnimation, GetMergeFactor, IsMerged, GetCurrentStep, GetLength, SetMergeFactor, SetLength, SetStep, HasMorphInfo)
(Cast, GetAnimationCount, Clear, GetAnimation, RemoveAnimation, AddAnimation)