Maybe you know Matthew. He was a very active Virtools user for many years and also published some casual games using it. Roughly a year ago he started to use Unity (for diverse reasons) and ported 'I hate clowns'. Now he released a new game using Unity, called Splume. It's a color-match game with a springy physics aspect.
While having a short look at it, I see some usability problems – it's a bit off-topic as it's partly due the Unity webplayer
- I can't see a quick way to mute audio
- it tracks mouse clicks outside the window or even when I am in another browser TAB
- I can't pause the game or even better the Unity player. Thus it takes resources while I am at other web pages
- where do I adjust fullscreen resolution and AA?