I ran out of webspace on the webhoster where this blog is installed. After nearly 4 years and 177 published blog entries (and 58 drafts, oops).
As I am not so happy anymore about the speed thus I am not going to upgrade here but move back to my old hoster, where I started 10 years ago. This blog is my 4th-generation web-presence. I bought my very first webspace for my first site in feb. 2000 – that's 10 years of "Dom in da web" – a decade already! Oh dear!
They just upgraded my package over there so it has databases, too. Plus plenty more of webspace! Moving everything might take some time, but I hope not.
If you are not following me on Twitter, then you may not know about these links, yet:
PTex, free multi-res UV mapping API from Disney. It also require NO manual UV unwrapping! I guess this tech inside a modeling app or sculpting app with baking to low-res textures ability, would also be a very nice thing for game dev or any other real-time content creation!
Eve Online is a pretty hardcore sci-fi MMO game. The developers sometimes give some 'behind the scenes' on their blogs. Here is one about their recently deployed new planet rendering method.
Until the blog moved, happy 3D !
😀