2 comments on “Get ShaderFX, Puppetshop or CAT

  1.      Our animator has been using CAT for almost a year and he is so happy to have a real rigging tool, a useable animation layers system,… Biped was a pain to animate correctly. The problem of CAT is that it is coming from XSI which have diffrent coords system than 3dsmax. This leads to frequent gimbal locks in animation work… We are using a workaround about this and we finally are able to animate characters in an efficient way, I mean without this @#{~*$% Biped ! :).      About ShaderFX, I didn't get into this one but it is an amazing tool. Obviously the "even 3Dartist will be able to make shaders" is not exact. You have to have some shader programmation skills for most of shaders.

  2. < ![CDATA[We also use CAT. I'm very happy with it. I was hoping it would end up being shipped with max10 but I think they acquired it too late in the development cycle. Cat muscle is interesting, though I would like to see it more heavily integrated with CAT. Some preset automated muscle attachments to your CAT rig would be nice, rather than having to build them from scratch. Ive never looked at puppet show so I'm not sure how it compares. ShaderFX is great for allowing artists to prototype shaders. You'd be pretty crazy to use any artist created shader directly without a programmer double checking it .]]>

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